Javascript Canvas Element - Array Of Images
I'm just learning JS, trying to do things without jQuery, and I want to make something similar to this however I want to use an array of images instead of just the one. My image ar
Solution 1:
Just iterate over the array, and position the images by using its width and height properties:
functiondraw() {
var ctx = document.getElementById('canvas').getContext('2d'),
img, i, image_array = [];
image_array.push("http://sstatic.net/so/img/logo.png");
image_array.push("http://www.google.com/intl/en_ALL/images/logo.gif");
// ... for (i = 0; i < image_array.length; i++) {
img = newImage();
img.src = image_array[i];
img.onload = (function(img, i){ // temporary closure to store loop returnfunction () { // variables reference
ctx.drawImage(img,i*img.width,i*img.height);
}
})(img, i);
}
}
Check this example.
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